APEIRON. AI Strategies in Architecture and Art
Robert Lisek is a contemporary artist, composer, and researcher. He works across various disciplines, including sound art, performance, installation, and conceptual art. Lisek's artistic practice often combines technology, science, and critical theory to explore topics such as artificial intelligence, cybernetics, bioinformatics, and algorithmic processes. He is known for his innovative and experimental approach, employing different mediums and techniques to create thought-provoking and immersive experiences. Lisek's works often engage with complex systems, data analysis, and interactive elements, inviting viewers to actively participate and reflect upon the intersections of art, science, and technology. Lisek has exhibited and performed his works internationally at numerous renowned venues, festivals, and galleries. He has received various awards and grants for his contributions to the field of contemporary art. Additionally, Lisek is actively involved in research and teaching, collaborating with academic institutions and conducting workshops and lectures on topics related to art, technology, and science.
Karolína Kotnour is an architect and artist dedicated to an architectural spatial and audio-visual production. She is focused on creating and initiating evolving architectures by transforming methods from neuroscience, machine learning, immersive and sound spatialisation research. In her projects and installations, she connects and synchronizes architectural and sound structures. She the reciprocal confrontation of sound waves as is a liberated contour of space’. She works with space as evolving over time, in parallels and mutual confrontations and reflections. A significant role plays human acoustic presence and performance. She observes extreme space phenomena e.g.: „acoustic black holes“ and transformation of sound vibrations in their surroundings. She got Ph.D. at FLOW studio at Faculty of Architecture CTU in Prague.
The project proposes a new strategy for creating evolution- ary architectural and artistic structures. The evolving architecture uses physical and virtual processes that are transformed and assembled into structures based on environmental properties and capabilities. The project investigates a living dynamic system as a complex set of natural and cul-tural sub-processes in which each of the interacting entities and systems creates complex aggregates. It deals with natural processes, communi- cation flows, information networks, resource distribution, dense noise masses, a large group of agents and their spatial interactions in the environment. By significantly expanding existing research, the project creates a meta-learning model useful for testing various aspects of adap- tation to a complex dynamic environment. This refers to the difficulty of designing artificial agents that can intelligently respond to evolving complex processes.